Description

This is a game that depicts dreams and pressure. Dreams reflect the inner pressure of individuals and materialize it into scenes. Meanwhile, individuals often cannot control their consciousness in dreams. During our student years, we often face academic and peer pressure. Academic pressure acts as an obstacle blocking our path forward, while peer pressure constantly chases after us.

Rule

Game Objective

Control the player to kill the enemies and pass the level, or reach the crown point on the far right side of the board to complete the level. 

Play Card:

There are three different types of cards: one is a Shield Card, which provides a shield value to protect you from damage; another is a Move Card, which allows you to move on the board; and the last is an Attack Card, which enables you to attack enemies.

  1. Click on a randomly generated card.
  2. Click on the target cell where you want to use the card.
  3. Click "Use Card" in the upper right corner to use the card, or click the cancel button to retract the card.
  4. Click "End Turn" to switch to the enemy's turn.

GamePlay

In this game, you will play as a student troubled by the dual pressures of academics and peers. The stress from reality often manifests in dreams where you are constantly chased. The game combines the mechanics of card games and strategy flags. In your dreams, you cannot choose your steps forward; instead, you must navigate through the pressure by selecting actions from randomly drawn cards. Will you search for an exit and evade the pressures, or turn around and confront them head-on? The choice is yours to make!

Inspirations

The inspiration for the game comes from recurring dreams of exams, unfinished assignments, and being chased. As students, the pressures of academics and peer competition are some of the greatest we face. Our lives often feel like we're just pawns being manipulated, following predetermined paths. The cards drawn in the game represent the uncertainties of life. Sometimes, we're lucky and can take bigger steps, getting closer to our goals. Other times, we must tread cautiously or even feel like we're stuck in place, unable to make progress.


Published 14 days ago
StatusReleased
PlatformsHTML5
AuthorNiuBi J
GenreCard Game

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